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Tip for Maple Story
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Provided by: Hina Tenken
May 11, 2006
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The jump Quest in Sleepywood
This tip is currently ranked 2.8 out of 5 by a lot of voters.
Hina Tenken has earned 3 gems!
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Well this is for the people who can't get the hang of the jump quest. This is a simple directory with helpful tips, not a guide. However, those who can understand this can easily pass the jump quest in such a fashion. Room 1This is actually just a preliminary stage. Don't bother with a guide, even a person with bad reflexes can pass stage 1. Stage 2 This is the main cake. you see, stage 2 is the real hard part. This will go in depth. Base level- This is easy, the lowest platforms don't take any hits, simple timing can get you through.Base level 2- The same as above except that you get more orbs. Jump onto the first platform and wait for the orb to be exactly leaving. Jump onto the platform after that and then wait for the bottom one to go away (watch out for the top one, it can hit you) quickly get to the bottom and wait. Then leap to the next bottom. Then when the orb passes, hop to the platform and get on the ladder.Second level - This is easy. The platforms are larger. Stand near the edge of the free platform and wait for the orb to come at you. When it is returning to it's original spot, leap after it and jump 2 platforms (do not pause, it makes this harder.) and then duck as it comes back. Stand up when it is well away from you and then watch the other orb. As it is circling away, hop onto the exact ledge of the third platform. The floor orb will just barely miss you. Follow it as it moves away and remember to duck as the other orb circles to you. Now make a run and remember to hop over the floor orb. Once you make it to the step ladder of platforms, your safe.Third level -See the flying red balls? Those are pretty hard to dodge. First wait for the trajectory to change to opposite, not double. Double gets you killed. As the green orb moves away hop to the top and duck. Then as the red orb passes by and the green orb comes at you, jump and land onto the bottom panel. The green orb should pass just above your head. Wait for them to pair up this time and then get to the next set of low platforms. As long as you stay near the bottom, your safe for a bit. Get to the platform and get ready for more mad ducking.Third level part 2- Jump to the topmost platform. Stay on the top until you see a green orb. Once you see the green orb, remember to jump to the lower panel. Then duck. The red orb should just barely miss you. Now make your way to the next low platform and duck. Then as the green orb goes away, hop to the wall platform.Final level- Well this is the last stretch. Rush as the red orb passes and run for the lower panel. Then duck. AS you can see, the difficulty lies within the timing, and will not require constant movement. Now look at the paths and calculate them. Then get to the diagonal path. The rest should be easy.Pathway- Your not out of the woods yet. A misjump will send you back to the beginning. it is easy though. Just jump carefully. Then click the flowers.Rewards- You get flowers for the mission but if your not in it, you get ores. |
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There are 4 Replies:
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Message
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Person and Time
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Do you get anything if you do it again? SHADOW |
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Shadow Laguna
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May 13, 2006
(734 days and 4 hours ago)
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Randomized ores. The flowers only appear if you do the quest. |
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Hina Tenken
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May 13, 2006
(734 days and 3 hours ago)
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Cool, I shall do It again then. |
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Shadow Laguna
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May 18, 2006
(728 days and 20 hours ago)
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On 3rd level part 2, you can duck beneath the green orb =) I did this thing over and over to get rich and gort really really really good at it. |
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zesqio
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Aug 3, 2006
(652 days and 2 hours ago)
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