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Elder Scrolls III: Game of the Year Edition (Xbox)

Questions, Answers, Reviews, and Tips!
Moderated by catahoula and Itamirial
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Tip for Elder Scrolls III: Game of the Year Edition
Provided by: filthy n'wah
Apr 20, 2004
Raiding the Telvanni Vaults
This tip is currently ranked 4.6 out of 5 by a whole lot of voters!
filthy n'wah has earned 4 gems!

A very useful item for the rest of the vaults is the Ring of Surroundings. This can be obtained by going to Fort Moonmoth, just east of Balmora, and speaking to Larius Varro inside, he will have a mission for you too kill 5 members of the camonna tong inside the Balmora Council Club. These members are: Thanelen Velas, Savor Trandel, Vadusa Sathryan, Marasa Aren, and Madrale Thirith¡K if he doesn¡¦t give you the Kill bad People dialogue, then go back to Balmora and talk around in Balmora until someone tells you that Larius Varro wants to speak with you¡K

To begin, Taunt and kill Thanelen Velas, who is on the upper level by himself. Next, taunt and kill Madrale Thirith, who is on the lower level by herself. Third, taunt and kill Marasa Aren kicking it on the middle level with her ¡§friends¡¨. This WILL alarm both Savor Trandel and Vadusa Sathryan, but not to worry, kill them too as they are attacking you. If this is done as I have said, you will have no bounty and get an extra reward from Larrius:

Extra gift: Biography of the Wolf Queen: Val: 250, Wgt: 3.0

If you DO get a bounty, not to worry either, as when you talk to Larrius, he will negate it for you and still give you the ring, which IS the main goal:

Ring of Surroundings: Val: 12,000, Wgt: 0.1, CWU: Chameleon 20-30% for 30 secs. On self.

I¡¦m sure you understand why this is a useful item, as it will make you MUCH sneakier, and it is fun to obtain. :)

If you are still a fairly low level Char, say, level 15 or so? Stop by Nalcarya of White Haven¡¦s alchemy shop in northern Balmora, and pick up an Exclusive Lightning Sheild potion. Our next vault, Telvanni, has monsters living in it, YAY! :)

----------------------------------------------------------- -----------------------------------------------------------

Vault 3: Telvanni Vault

I have Chose this as the third vault, because it requires either sneaking while picking and probing, OR taunting and killing ordinators¡K either way you¡¦ll still have to face the 2 Storm Atronachs inside, whether you kill them or try to lockpick and probe around them is up to you, I opt killin¡¦.

Step 1: Haul your cuirass back to Vivec, to the Telvanni Canton, and up top to the Telvanni Plaza. Along the West wall of the plaza, you will find the Telvanni Tower, so go in! Once inside, Circle around to your left, head down the stairs you come to that will be on your left, down the hall past the Prison Cells, and into the Vault.

Step 2: Head to the ¡§back¡¨ of the Vault, where there are two doors armed with lock level 75 and a trap. An Ordinator will be standing between them in the hall. Approach him until he acknowledges you with speech, and move down one side of the hall so he faces away from one of the doors¡K or taunt and kill him¡K I find the stealth way funner myself, but it is ultimately up to you.

Step 3: Go around the Ordinator to the door he now faces AWAY from, and equip your Ring of Surroundings. Cast it¡¦s spell, and go into sneak mode until you see the verifying icon in the lower left hand corner of your screen. Once you see the icon, pick the lock, and probe the trap. This does take some skill, so you may want to save before hand in case the stupid guard sees you.

Step 4: Drink your Lightning Shield potion, enter the door, and prepare for combat as soon as the room loads up. You can either pick and probe the door ¡§you seem to have come in¡¨ around the attacking Atronachs, or kill them. As I said, I opt killing the Atros, as they ARE monsters after all, caged ones at that, and need to be set free. There is also 25 gold in this room

Step 5: Go back through the ¡§door you seem to have come in¡¨, and you will find yourself in the actual vault itself¡K weird eh? ;) Creepy Telvanni¡K anyway, in this new vault you¡¦ve found yourself in, there¡¦s generally 2 Ordinators.

Step 6: Similar to the previous vaults, rest for periods and the Ordinators will leave. Unlike the other vaults, the Ordinators move to different rooms entirely so no need to close the door behind them¡Kagain, creepy Telvanni.

Step 7: LOOT!! Yeah¡K loot. ƒº

ITEMS REQUIRING NO PICKING:

Gold:

3050

Jewels:

6 Diamonds: Val: 250, Wgt: 0.2

6 Rubies: Val: 200, Wgt: 0.2

8 Emeralds: Val: 150, Wgt: 0.2

11 Pearls: Val: 100, Wgt: 0.2

Raw Glass: Val: 200, Wgt: 2.0

Soul Gems:

3 Petty Soul Gems: Val: 10, Wgt: 0.2

5 Common Soul Gems: Val: 40, Wgt: 1.0

6 Greater Soul Gems: Val: 60, Wgt: 1.5

1 Grand Soul Gem: Val: 200, Wgt: 2.0

Armor:

Devil Helm: Val: 1,000, Con: 50/50, Wgt: 1.5(Light), CWU: Reflect 20-30% for 10 sec. on self, Bound Gloves for 60 sec. on self, Charge: 655

The Chiding Cuirass: Val: 280, Con: 300/300, Wgt: 6.0(Light), CWU: Drain Fatigue 1-10 pts. on target, Charge: 5

Ebony Closed Helm: Val: 15,000, Con: 600/600, Wgt: 10.0(Heavy)

Ebony Cuirass: Val: 35,000, Con: 1,800/1,800, Wgt: 60.0(Heavy)

Ebony Tower Shield: Val: 25,000, Con: 1,200/1,200, Wgt: 30.0(Heavy)

Ebony Greaves: Val: 22,000, Con: 600/600, Wgt: 36.0(Heavy)

Ebony Boots: Val: 10,000, Con: 600/600, Wgt: 40.0(Heavy)

Dwemer Boots: Val: 300, Con: 200/200, Wgt: 20.0(Heavy)

Dwemer Shield: Val: 520, Con: 400/400, Wgt: 15.0(Heavy)

Weapons:

Daedric Claymore: Val: 80,000, Con: 4200/5600, Wgt: 81.0, Ch: 1-60, Sl: 1-52, Th: 1-36

Daedric Dagger: Val: 10,000, Con: 700/700, Wgt: 9.0, Ch: 8-12, Sl: 8-12, Th: 8-12

Ebony Longsword: Val: 20,000, Con: 1,600/1,600, Wgt: 40.0, Ch: 2-27, Sl: 1-37, Th: 4-34

2 Ebony Staves: Val: 7,000, Con: 900/900, Wgt: 16.0, Ch: 2-16, Sl: 3-16, Th: 1-10

Ebony War Axe: Val: 15,000, Con: 2,400/2,400, Wgt: 48.0, Ch: 1-37, Sl: 1-20, Th: 1-5

Glass Longsword: Val 16,000, Con: 480/480, Wgt: 40.0, Ch: 2-24, Sl: 1-33, Th: 4-30

2 Glass Netch Daggers: Val: 4,900, Con: 60/400, Wgt: 1.8, Ch: 7-9, Sl: 7-9, Th: 6-9, CWS: Damage health 3-6 pts. for 5 sec., Charge: 90

Dwarven Halberd: Val: 600, Con: 1,000/1,000, Wgt: 24.0, Ch: 3-17, Sl: 1-13, Th: 5-28

Foeburner(longsword): Val: 1,400, Con: 640/3,500, Wgt: 16.0, Ch: 2-14, Sl: 1-20, Th: 4-18

Devil Katana: Val: 253: Con: 1,200/1,200, Wgt: 18.0, Ch: 3-20, Sl: 1-18, Th: 1-6, CWU: Frost Shield 3 pts. for 10 sec. on self, Bound Longsword for 60 sec. on self, Charge: 55

2 Devil Spears: Val: 165, Con: 600/600, Wgt: 14.0, Ch: 2-5, Sl: 2-5, Th: 6-17, CWU: Lightning Shield 1-10 pts. for 10 sec. on self, Bound Spear for 60 sec. on self, Charge: 70

2 Devil Tantos: Val: 157, Con: 500/500, Wgt: 4.0, Ch: 5-6, Sl: 5-6, Th: 6-6, CWU: Fire Shield 1-10 pts. for 10 sec. on self, Bound Dagger for 60 sec. on self, Charge:70

Fiend Battle axe: Val: 9,000, Con: 1,800/1,800, Wgt: 30.0, Ch: 1-36, Sl: 1-24, Th: 1-4, CWU: Fire Shield 3 pts. for 10 sec. on self, Bound Axe for 60 sec. on self, Charge: 55

3 Fiend Spears: Val: 3,000, Con: 600/600, Wgt: 14.0, Ch: 2-5, Sl: 2-5, Th: 6-17, CWU: Lightning Shield 3 pts. for 10 sec. on self, Bound Spear for 60 sec. on self, Charge: 55

Karpal¡¦s Friend(axe, one handed): Val: 190, Con: 400/640, Wgt: 16.0, CWS: Damage Fatigue 20 pts. for 3 sec., Charge: 120

Maryon¡¦s Staff: Val: 4,300, Con: 600/900, Wgt: 16.0, Ch: 2-16, Sl: 3-16, Th: 1-10, CWS: Shock 3-7, Fire 3-7, Frost 3-7, Charge: 40

Saint¡¦s Black Sword: Val: 12,500, Con: 600/1200, Wgt: 16.0, Ch: 10-17, Sl: 10-17, Th: 12-20, CWU: Restore Fatigue 1-10 pts. for 20 sec. on self, Restore Health 10 pts. on self, Charge: 40

Greed(spear): Val: 800, Con: 700/700, Wgt, 11.2, Ch: 1-4, Sl: 1-4, Th: 5-23, Constant Effect!: Spell Absorb 20 pts. on self, Drain Personality 5 pts. on self, Charge: N/A to Constant Effect ļ

Misc:

Random Extravagant clothing, about 4-7 items total

Master¡¦s Alembic: Val: 1,200, Wgt: 5.0

Master¡¦s Calcinator: Val: 240, Wgt: 13.0

Master¡¦s Mortar and Pestle: Val: 2,400, Wgt: 3.0

Master¡¦s Retort: Val: 480, Wgt: 4.0

Blood Despair Amulet: Val: 60, Wgt: 1.0, CWU: Absorb will. 5-10 pts. for 5 sec. on target, Charge: 30

Third Barrier Ring: Val: 75, Wgt: 0.1, CWU: Shield 15 pts. for 10 sec. on self, Charge: 75

Frosteater Robe: Val: 463, Wgt: 2.0, CWU: Resist frost 20-40% for 10 sec. on self, Spell Absorption 20-30 pts. for 10 sec. on self, Charge: 775

Shockeater Robe: Val: 463, Wgt: 3.0, CWU: Resist shock 20-40% for 10 sec. on self, Spell Absorption 20-30 pts. for 10 sec. on self, Charge: 775

Poisonmirror Robe: Val: 438, Wgt: 3.0, CWU: Resist Poison 20-40% for 10 sec. on self, Reflect 20-30% for 10 sec. on self, Charge: 775

Crap:

Dwemer Cylinder: Val: 35, Wgt: 5.0

Quill Pen: Val: 1, Wgt: 0.0

Ink Well: Val: 2, Wgt: 1.0

Paper: Val: 3, Wgt: 1.0

Telvanni Vault Ledger: Wgt: 2.0

2 Ceramic Candle Sticks: Val: 5, Wgt: 1.0

PHEW! That¡¦s a long vault. ;) GOOD JOB!! You¡¦ll Notice the Telvanni don¡¦t lock any of their chests¡K oh well, guess it was hard enough to get in, eh?

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